Creating and solving mazes with Go
Efficient ORing
To efficiently store a set of options in an integer variable, Listing 1 defines the cardinal directions as constants. The keyword iota
with the <<
operator in line 10 sets the values of the constants North
, South
, West
, and East
as powers of two (i.e., to the values 1
, 2
, 4
, and 8
).
This allows a variable (such as Options
) to be set to more than one of these values by binary ORing. For example, if a cell is to allow transitions to both north and east, the program sets its value to 1 | 8
(i.e., 9
). If the program then wants to test whether east is an option, it checks Option & 8
, which is always non-zero if an 8
was previously ORed with it.
Randomness
When randomly selecting elements from an array slice, like in line 83 of Listing 2, it is important to take great care to ensure that the pick is truly random, rather than some elements appearing preferentially. The Intn(x)
function from Go's standard math/rand package returns equally distributed random values in the form of integers between
(inclusively) and the integer value x
(exclusively) for this purpose.
In the code snippet shown in Listing 4, len(slice)
returns the number of elements in the array; however, the index of the last element is one less than this. The random generator returns equally distributed index values between 0 and len(slice)-1
, inclusively – because the random value lands between
(inclusively) and len(ncells)
(exclusively) – which is exactly what the doctor ordered to ensure selection of a random array element.
Listing 4
Random Selection
idx := rand.Intn(len(slice)) randElement := slice[idx]
What happens if the random generator does not output totally random values, but has a bias, as shown in Figure 4? The result is a boring maze that no human would ever tackle – but the computer does a good job anyway, of course.
To prevent the generator from generating the same maze every time, when the program is run again, main()
needs to initialize it to a value that varies from call to call. Line 36 in Listing 1 therefore uses rand.Seed()
to set the value to the current time in nanoseconds, which ensures distribution over a relatively wide range.
Journey Without a Destination?
The algorithm for generating the maze only receives the starting point and does not seem to need an endpoint; this is due to the fact that the procedure generates paths along which the explorer can reach all points of the maze. The procedure ensures that no compartmentalized sections are created. This guarantees that the solver later can reach any randomly defined endpoint.
The generator also avoids infinite loops, because it never turns onto paths that it has already taken. If you do want mazes with loops, you will find a wide range of different algorithms that are also easy enough to implement.
« Previous 1 2 3 Next »
Buy this article as PDF
(incl. VAT)
Buy Linux Magazine
Subscribe to our Linux Newsletters
Find Linux and Open Source Jobs
Subscribe to our ADMIN Newsletters
Support Our Work
Linux Magazine content is made possible with support from readers like you. Please consider contributing when you’ve found an article to be beneficial.
News
-
Gnome 48 Debuts New Audio Player
To date, the audio player found within the Gnome desktop has been meh at best, but with the upcoming release that all changes.
-
Plasma 6.3 Ready for Public Beta Testing
Plasma 6.3 will ship with KDE Gear 24.12.1 and KDE Frameworks 6.10, along with some new and exciting features.
-
Budgie 10.10 Scheduled for Q1 2025 with a Surprising Desktop Update
If Budgie is your desktop environment of choice, 2025 is going to be a great year for you.
-
Firefox 134 Offers Improvements for Linux Version
Fans of Linux and Firefox rejoice, as there's a new version available that includes some handy updates.
-
Serpent OS Arrives with a New Alpha Release
After months of silence, Ikey Doherty has released a new alpha for his Serpent OS.
-
HashiCorp Cofounder Unveils Ghostty, a Linux Terminal App
Ghostty is a new Linux terminal app that's fast, feature-rich, and offers a platform-native GUI while remaining cross-platform.
-
Fedora Asahi Remix 41 Available for Apple Silicon
If you have an Apple Silicon Mac and you're hoping to install Fedora, you're in luck because the latest release supports the M1 and M2 chips.
-
Systemd Fixes Bug While Facing New Challenger in GNU Shepherd
The systemd developers have fixed a really nasty bug amid the release of the new GNU Shepherd init system.
-
AlmaLinux 10.0 Beta Released
The AlmaLinux OS Foundation has announced the availability of AlmaLinux 10.0 Beta ("Purple Lion") for all supported devices with significant changes.
-
Gnome 47.2 Now Available
Gnome 47.2 is now available for general use but don't expect much in the way of newness, as this is all about improvements and bug fixes.