A desktop car racing game in Go
Go Faster!

© Lead Image © alphaspirit, 123RF.com
The fastest way through a curve on a racetrack is along the racing line. Instead of heading for Indianapolis, Mike Schilli trains his reflexes with a desktop application written in Go, just to be on the safe side.
A few years ago, I got to test the physical limits of my Honda Fit during a safety training session. A short time later, I discovered I was interested in car racing. It's also a more popular hobby than you might think among Silicon Valley employees, who let their tuned private cars off the leash on racetracks like Laguna Seca in California – maybe because of the strict speed limit that typically applies on freeways in the US.
While studying the topic, I was surprised to learn that it's by no means just a matter of keeping your foot on the gas. If you want to break track records, you have to take the turns exactly in line with physical formulas and always find the ideal line in order to knock those vital seconds off your time in each lap. The physical principles of racing are explained in the reference work Going Faster by Carl Lopez [1]. The book describes exactly how quickly you can enter a turn without the car starting to skid and tells you the angle and time at which the driver needs to turn the steering wheel to lose as little time as possible while cornering.
Learning How to Race
The ideal line through a turn is never going to be the shortest path, which runs along the inside. Instead, the aim is to drive through the curve on a trajectory with as large a radius as possible (Figure 1). Before the 90-degree right-hand bend shown in Figure 1, a world-class driver like Jos Verstappen will initially steer to the left-hand edge of the road and then pull sharply to the right towards the apex. This means that the race car just barely scrapes past the inside of the curve, only to run over to the left side of the road again shortly afterwards on the straight that follows the turn. This means that the radius followed by the car is far larger than that of the turn, and that the car can negotiate the turn at a far faster speed without the tires losing traction or the vehicle skidding.
[...]
Buy this article as PDF
(incl. VAT)
Buy Linux Magazine
Subscribe to our Linux Newsletters
Find Linux and Open Source Jobs
Subscribe to our ADMIN Newsletters
Support Our Work
Linux Magazine content is made possible with support from readers like you. Please consider contributing when you’ve found an article to be beneficial.

News
-
Dash to Panel Maintainer Quits
Charles Gagnon has stepped away as maintainer of the popular Dash to Panel Gnome extension.
-
CIQ Releases Security-Hardened Version of Rocky Linux
If you're looking for an enterprise-grade Linux distribution that is hardened for business use, there's a new version of Rocky Linux that's sure to make you and your company happy.
-
Gnome’s Dash to Panel Extension Gets a Massive Update
If you're a fan of the Gnome Dash to Panel extension, you'll be thrilled to hear that a new version has been released with a dock mode.
-
Blender App Makes it to the Big Screen
The animated film "Flow" won the Oscar for Best Animated Feature at the 97th Academy Awards held on March 2, 2025 and Blender was a part of it.
-
Linux Mint Retools the Cinnamon App Launcher
The developers of Linux Mint are working on an improved Cinnamon App Launcher with a better, more accessible UI.
-
New Linux Tool for Security Issues
Seal Security is launching a new solution to automate fixing Linux vulnerabilities.
-
Ubuntu 25.04 Coming Soon
Ubuntu 25.04 (Plucky Puffin) has been given an April release date with many notable updates.
-
Gnome Developers Consider Dropping RPM Support
In a move that might shock a lot of users, the Gnome development team has proposed the idea of going straight up Flatpak.
-
openSUSE Tumbleweed Ditches AppArmor for SELinux
If you're an openSUSE Tumbleweed user, you can expect a major change to the distribution.
-
Plasma 6.3 Now Available
Plasma desktop v6.3 has a couple of pretty nifty tricks up its sleeve.