Gnome 50 Smooths Out NVIDIA GPU Issues
Gamers rejoice, your favorite pastime just got better with Gnome 50 and NVIDIA GPUs.
I cannot even begin to tell you the issues I've faced with NVIDIA GPUs and Linux over the past decades. Those issues never failed to make it a challenge to game on the open source OS.
My, how times have changed. While Linux as a whole has slowly become a wonderful gaming experience, there are still some underlying issues (anti-cheating not withstanding).
Some of those lingering issues have been smoothed out, thanks to Gnome 50. As Phoronix reported, this new release addresses quirks found in the official NVIDIA drivers with regard to stuttering and window animation. It also enhances Variable Refresh Rate (VRR) to allow display refresh rates to match game refresh rates, adds a low-latency cursor that acts independently of the frame rate with VRR, and improves support for fractional scaling.
You'll also notice better performance with NVIDIA GPUs, next-gen color management, and even HDR screen sharing.
As well, Gnome 50 features a much-improved parental controls feature, which now allows parents to monitor screen time and even set limits for child accounts (including the ability to set bedtimes).
General performance has been given a boost, which is apparent in faster thumbnail icon loading, reduction in memory usage across apps, and the use of the Glycin library for high-performance, sandboxed image decoding.
You can view the entire Gnome 50 release notes. However, to get your hands on Gnome 50, it is advised that you wait until it arrives in your distribution's default repositories.
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